Animals and their Environments
This unit introduces your students to Earth and Space Science as well as Life Science through a relatable focus on animals. They’ll begin close to home, designing a structure that will keep a pet safe in stormy weather. Next, they'll explore animal life cycles and group behavior. Then, they will develop a plan to reduce the impact on animals of a change to a wetland environment. Finally, they’ll share a wild animal and habitat of their choice and explain how the animal is adapted to survive in that habitat.
Your students will also practice their social and emotional learning, such as self-regulation, persistence, empathy, self-awareness, and mindfulness with the main characters in the lesson stories.
Before your students begin this unit, we recommend the following to support their building and programming skills and prepare them for the challenges in this unit.
Access the LEGO® Education SPIKE™ App or install it on classroom devices.
Complete the Tutorial Activities (under the Start menu item in the LEGO Education SPIKE App).
Try one or more of the lessons in the Happy Traveler unit.
In addition, find professional development support for hands-on learning, programming, and coding. (Create a free LEGO ID if you don’t have one.)
Preparing for the Weather
Daniel learned that strong storms can damage pet houses. Help him design a pet house that keeps animals safe even in storms.
Leo learned that tadpoles are baby frogs. He wonders how other animals and plants change as they grow.
Maria sees that African buffalo live in large herds. She wonders why they live in groups rather than on their own.
Solving Problems When Environments Change
Sofie learned that people will put a building in the wetland near her home. She’s worried it will hurt the birds and other animals that live there.